Home » Academic projects » The Weaver: A Futuristic School Project Exploring Educational Architecture As A Spatial Remedy For Students | Masters Design Thesis
The Weaver: A Futuristic School Project Exploring Educational Architecture As A Spatial Remedy For Students | Masters Design Thesis
Excerpt: ‘The Weaver’ is a Masters Design Thesis by Simonas Sutkus from the ‘Institute of Architecture (IoA) – University of Applied Arts Vienna’ that explores how architecture can reshape the educational experience through spatial diversity, creativity, and student interaction. The project challenges conventional notions of educational architecture and proposes an inspiring, fluid environment where space becomes a catalyst for learning and imagination. Unbound by practical constraints, the project provokes thought, encourages innovation, and redefines how learning spaces are conceived.
Introduction: The Weaver is a futuristic school design project that explores how architecture can act as a spatial tool to enhance education. Rooted in the idea that children are highly responsive to their environments, the project is informed by research suggesting that the spaces where students spend their time play a critical role in shaping their development and personalities. In contrast to the rigid and often uninspiring architecture of many modern schools, this project envisions educational spaces that are imaginative and dynamic—places where students are not molded by the environment but instead have the ability to shape it themselves.
The site is located at Klaipėda Riverside, Lithuania. The location of the project was not the primary focus but played a supportive role. However, it did offer some key benefits—most notably its proximity to the River Dane. This nearby river became both a visual landmark for the school and a source of creative inspiration, leading to innovative ideas like floating classroom boats that students could use to travel and learn along the river during the summer.
The school itself is deliberately set apart from its surroundings to ensure both privacy and security. Access to the school is limited to a single, defined entrance square that links it to the rest of the city.
Design Process
Geometry – Kinetic Basket TransformerKinetic Systems – Building A Logic/Structural ApproachZoningForm Development
This project explores a dynamic, multi-layered structure that evolves from a base framework into a rich, kinetic architecture. It emphasizes modularity, flexibility, and movement, creating a learning space that supports both social interaction and individual growth.
Form DevelopmentForm ExplorationCore
The design process was largely influenced by the designer’s personal aesthetic preferences and design interests, who was particularly drawn to parametric and organic forms, which guided much of the project’s development. More than just a school design, the project served as a journey of creative exploration and personal growth. The process itself became a valuable experience in learning, experimentation, and self-development.
Final Outcome
MasterplanSectionEntrance Area – Public SquareEntrance Park
The design of the school is inspired by the structure of a tree: it begins with a large, open communal space and gradually branches out into more private classrooms, small courtyards, and finally intimate personal areas. This diversity of space is vital, as schools must support both the social and individual needs of students. The inclusion of different spatial experiences also stimulates curiosity and creativity.
KindergartenExterior RenderInterior Render
Aesthetically, the school is conceived as a continuous, interconnected surface with no clear boundaries—drawing inspiration from Möbius strips and lattice structures. This creates a seamless blend of inside and outside, forming a spatial narrative centered around weaving, movement, and exploration.
Interior RenderCore ZoneClassroom
From the outset, the project was conceived as a highly hypothetical and experimental exploration. It was never intended for actual construction, but rather aimed to explore geometric possibilities and architectural storytelling. The goal of the thesis was not to deliver a fully practical or buildable design, but to discover the potential of computational and digital design methods. Ultimately, the project seeks to offer a visionary concept that could inspire fellow creatives and designers.
Main HallAerial View
Conclusion: The project challenges conventional notions of school architecture and proposes an inspiring, fluid environment where space becomes a catalyst for learning and imagination. Though unbound by practical constraints, its purpose is to provoke thought, encourage innovation, and inspire future possibilities in architectural design.
[This Academic Project has been published with text and images submitted by the student]
Site Context
Design Process
Final Outcome
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